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Guilds

The Guilds module adds a player guild system. Players can create a guild, invite members, and manage the guild together. A guild has a home, warps, a prefix, and a private guild chat. A guild also has ranks with in-guild permissions and a claimed guild world.

The Guilds module adds one command, /guild, with a set of subcommands. The /guild menu opens the main guild view. See the permissions page for the full list of subcommands and their permission nodes.

Common subcommands:

  • guild create <name> creates a guild.
  • guild invite <player> invites a player, and the player runs guild accept or guild deny.
  • guild sethome and guild home set and use the guild home.
  • guild setwarp <name>, guild warp <name>, and guild warps manage guild warps.
  • guild chat toggles guild chat or sends a guild chat message.
  • guild world teleports to the guild world.
  • guild permissions opens the rank permissions menu.

The Guilds module has its own in-guild permission system for the guild world. These are not Bukkit permission nodes. The guild owner sets them per rank in the guild permissions menu. They control whether a rank can break blocks, place blocks, and interact with blocks in the guild world.

The module writes a config.yml file to its data folder.

Key Default Description
guilds.log-chat-message true Whether to log guild chat messages to the console.

The Guilds module needs Advanced Slime Paper (ASP) for the guild world. Install ASP on your server. The module also stores guild data in the Plex database, so set up a database in the Plex config.